Shogi Blog

2 Pieces Odds game

(Text moves) 1.S6b 2.P7f 3.P5f 4.P4f 5.S5c 6.P4e

you might feel weird with 4.P4f and 6.P4e, but these moves are important to prevent White from playing P4d blocking Bishop’s diagonal. and you need to play them early because if Black plays quiet move like 6.S4h, Black can play 7.P4f.

(Text moves) 7.G3b 8.P3f 9.K5b 10.P3e

it turns out that P4e is important to keep Bishop’s diagonal. 10.P3e threatens P3d as Bishop’s diagonal isn’t blocked.

(Text moves) 11.S2b 12.S4h 13.P6d 14.S4g 15.P7d 16.R3h

11.S2b can’t be helped to play. if White plays 11.P6d, Black can play 12.P3d 13.S2b 14.Px3c+ 15.Sx3c 16.P*3d 17.S2b and develops pieces as the text moves below. 2b-Silver can’t move if 3c-Pawn is gone, because of Bishop’s diagonal.

(Text moves) 17.K6c 18.P3d 19.Px3d 20.Rx3d 21.P*3c 22.R3f

don’t forget to exchange Pawns. some people fail to play 18.R3f.

(Text moves) 23.G6b 24.G7b 25.P9d 26.P9f 27.G7c

26.P9f makes room for the Black King and Bishop.

(Text moves) 28.S6h 29.P6e 30.K6i 31.G6d 32.P5f

32.P5f prevents White from playing P5e to block Bishop’s diagonal.

(Text moves) 33.N7c 34.G5h 35.P8d 36.N3g 37.P8e

Black completes Grab castle with 34.G5h

(Text moves) 38.S4f 39.P7e 40.Px7e 41.Gx7e

Black’s position is beautiful. there’s almost no offside piece for Black. 38.S4f threatens P5e Px5e Sx5e to remove the Gold on 6f. some people might be afraid to let the Gold on 6f advance to the e-rank but White can’t attack with one attacker.

(Text moves) 42.P5e 43.Px5e

42.P5e threatens Px5d Kx5d(Sx5d P*5e)S5e.

(Text moves) 44.P*5d 45.Sx5d 46.Sx5e 47.Sx5e 48.Bx5e

44.P*5d is a great move. 44.Sx5e is a natural move but after 45.P*5d, the Silver on 5e has to retreat. 44.P4d is a also great move. 48.Bx5e threatens S*6d.

(Text moves) 49.S*6f 50.B4f 51.P*5e

there are many options for Black. 49.B8h is perfectly playable. White has no good defensive move because the Silver on 2b and the Gold on 3b are out of play.

(Text moves) 52.B3e 53.S5c 54.P*7f 55.G7d 56.S*7e

52.B3e threatens B7a+. there are many winning moves for Black but removing the Gold on 7d makes it easy to win for Black.

4 Pieces Odds game

in this odds game, you will learn how to attack the edge with Climbing Silver.

(Text moves) 1.S6b 2.P7f 3.P5d 4.P2f 5.S5c 6.P2e

(Text moves) 7.G3b 8.P2d 9.Px2d 10.Rx2d 11.P*2c 12.R2h 13.K5b

trading Pawns is important. the Pawn in hand will be a great attacker for Black.

(Text moves) 14.S3h 15.G6b 16.S2g 17.P7f 18. S2f

Black develops the right Silver.

(Text moves) 19.G7c 20.S2e

20.S2e threatens P*2d Px2d Sx2d

(Text moves) 21.S2b 22.P1f 23.D6d 24.P1e

21.S2b guards 2c-suare.

(Text moves) 25.P5e 26.P1d 27.Px1d 28.P*1b

25.P5e blocks Bishop’s diagonal. Black adds an attacker, 28.P*1b. there is another Pawn tactic, 28.P*1c, but it doesn’t work out for Black because 29.Nx1c(29.Sx1c 30.Lx1d) 30.Sx1d 31.P*1b.

(Text moves) 29.S4d 30.Sx1d 31.P*1c

if you consider 30.P1a+ 32.Sx1a 33.Sx1d, you’re a good player, but the position after 34.S2b, 35.P*1c 36.P*1a is not clear.

(Text moves) 32.Sx2c+ 33.Sx2c 34.P1a+

32.Sx2c+ is an unusual great move. Black loses material, but opening up 2-file for the Rook is beneficial than it looks. 32.P1a+ is a good move but after 33.Px1d 34.+Px2a 35.S1c, compensation for Black isn’t good enough. 33.Gx2c doesn’t work because 34.P1a+ 35.Sx1a 36.Rx2c+.

(Text moves) 35.N7c 36.+Px2a 37.S3d 38.Lx1c+

there’s no good defensive move for White without Pawns in hand.

Bishop exchange

Shogi game explained

(Text moves) 1.P2f 2.P3d 3.P7f 4.G3b 5.P2e 6.Bx8h+ 7.Sx8h 8.S2b

Bishop Exchange opening.

(Text moves) 9.S3h 10.S6b 11.G7h 12.S3c 13.K6h 14.P8d

both sides develop pieces.

(Text moves) 15.S7g 16.P6d 17.P4f 18.S6c

(Text moves) 19.S4g 20.K4b 21.G5h 22.G5b 23.S5f 24.P7d

(Text moves) 25.P3f 26.N7c 27.P6f 28.S5d 29.K7i 30.K3a

both sides keep developing pieces.

(Text moves) 31.P1f 32.P1d 33.P4e 34.R6b 35.P9f 36.P9d

the structure of 2e-Pawn and 4e-Pawn combination isn’t common as Black.

(Text moves) 37.S6h 38.B*4f 39.B*3g 40.Bx3g+ 41.Nx3g 42.K2b

37.S6h: escapes in advance before 7c-Knight comes at some point.

38.B*4f: if Black plays 39.R1h, White would play 40.P6e

(Text moves) 43.B*4f 44.R6a 45.R4h 46.G5b-4b

43.B*4f: putting a Bishop on 4f(6d)is common in Bishop exchange games.

(Text moves) 47.R2h 48.G5b 49.K8h 50.G5b-4b

47.R2h: Black can’t improve positions.

48.G5b: White is fine with the repetition of moves(the fourfold-repetition rule)

(Text moves) 51.R4h 52.L1b 53.R2h 54K1a

52.L1b: 54.K1a: White enters into Anaguma

51.R4h 53.R2h: Black keeps waiting.

(Text moves) 55.S4g 56.G2b 57.R2i 58.P8e 59.S7g 60.B*8d

56.G2b: this is how to develop Anaguma in Double Static Rook games. 56.S2b allows 57.P2d

60.B*8d: tries to get out of the repetition of moves but it gives chance to Black to attack.

(Text moves) 61.P2d 62.Px2d 63.P3e 64.Px3e

61.P2d: perfect timing. it’s hard to take on 2d with 3c-Silver for White because 62.Sx2d 63.Bx2d 64.Px2d 65.S*7b 66.R6b 67.S8c+

63.P3e: threatens Px3d Sx3d Bx2d

(Text moves) 65.Bx3e 66.S5e 67.P*2e 68.Px2e

66.S5e: prevents B4f and attack 6f-square. White tries to refute Black’s attack. if White plays a natural move, 66.P*3d, Black would play 67.B4f threatening P*2e.

67.P*2e: 68.P*3d is a candidate move but after 69.Sx3d 70.Bx2d 71.G4b-3b, it’s hard to keep attacking for Black.

68:Px2e: if White plays 69.S3d,Black would play 70.Px2d

(Text moves) 69.Nx2e 70.S3d 71.S3f 72.R3a

71.S3f: good move. now White has 4 attackers. if Black plays 71.B1g, White would play 72.P*2d

72.R3a: threatens Sx3e

(Text moves) 73.P1e 74.Sx3e 75.P*2c 76.P*2h

73.P1e: ignores the threat and tries to add more attackers.

75.P*2c: awesome counter-attack. if White plays 76.Gx2c, Black would play 77.Sx3e 78.Rx3e 79.N1c+ opening up the White Rook’s file.

(Text moves) 77.Rx2h 78.P*2g 79.Px2b+ 80.Kx2b

78.P*2g: pawn sacrifice to get the Black’s Rook attacked when White plays Sx3f

(Text moves) 81.Rx2g 82.P*2d 83.P*3b 84.Rx3b

82.P*2d: if White plays 82.Sx3d, Black will play 83.N1c+. if White plays 82.P*2f, Black would play 83.Sx3e 84.Px2g+ 85.P*3c.

(Text moves) 85.P*3c 86.Sx3f 87.Px3b+ 88.Gx3b

83.P*3c: blocks the White’s Rook. if White plays 83.Nx3c, Black will play 84.Sx3e.

(Text moves) 89.Px1d 90.Px2e 91.R2i 92.Sx6f

89.Px1d: if White plays 90.Sx2g+, Black would play 91.P*3c

92.Sx6f:White starts attacking.

(Text moves) 93.R*8a 94.B*9c 95.P*2d 96.S*3d

94.B*9c: White isn’t happy with this move.

95.P2d: threatens G*2c Gx2c Rx2a+ Kx2a Px2c+.

(Text moves) 97.S6h 98.P*3g 99.Rx9a+ 100.P3h+

97.S6h:Black plays it safe.

98.P*3e 100.P3h+: try to kick away the Black’s Rook and White takes entering king into consideration.

(Text moves) 101.R6i 102.N6e 103.G*8c 104.Sx5g 105.Gx8d 106.Sx5h+

103.G*8c: Black tries to remove White’s attackers.

106.Sx5h+: if White plays 106.Bx8d, Black would play 107.Sx5g 108.Nx5g+ 109.Rx6d attacking 3d-Silver.

(Text moves) 107.B*5e 108.P*3c 109.L*2c 110.Sx2c

107.B*5e: good move. it cuts off the White king’s escape route, 3c-suquare.

(Text moves) 111.Px2c+ 112.Kx2c 113.+Rx2a 114.G*2b

112.Kx2c:trys to escape in the upper.

114.G*2b: Black tries to kick away the promoted Rook with tempo

(Text moves) 115.P1c+ 116.Lx1c 117.Lx1c+ 118.Kx1c

115.P1c+ 117.Lx1c+: Black tries to keep attacking.

(Text moves) 119.B4f 120.L*2d 121.+R1a 122.N*1b

122.N*1b: 122.G1b doesn’t work because 123.L*1e 124.P*1d 125.Lx1d 126.Kx1d 127.+Rx1b

(Text moves) 123.R1i 124.P*1d 125.S*3e resign.