2 thoughts on “Checkmate in 5”

  1. A beautiful tsume that learned me a lot. Whatever alternative I thought of, the king kept escaping through the “gate” at 4d.

    I won’t spoil the tsume for other by going into detail, but once I found the solution, it learned me a lot about looking at the board in terms of areas of influence of the pieces. Looking at the board as one big mechanism where each piece is a part of the machine.

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